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Normal Scanner

99,99 $

Corridor Crew.

Running fully locally, no server processing.
Powered by blace.ai

Normal Scanner for After Effects and Premiere Pro

Rendering happens locally. Your data never leaves your machine.

Completely C++ based for maximum stability, performance and security. No Python environments installed.

Supports NVIDIA GPUs for hardware acceleration.


Features

The first video-based normal estimation plugin

The plugin is optimized for video processing, giving you stable normals on any footage.

Interactive Relighting

Use it together with Normality to create interactive relighting setups. The Normality plugin uses a normal and optionally a depth map pass to relight layers based on lights in the composition.

Interactive Relighting in 3D

Import the normal pass in any 3D tool to create geometry aware lighting setups.

No flickering

The resulting light pass is temporally stable!

Export to your favorite software

Creation of VFX passes has never been that easy. Use it together with Depth Scanner to create depth and normal passes.

Visualize Normal Direction

With the in-built visualization feature you can quickly understand the direction of scenes geometry.

Easy to setup

  1. Disable Composition -> Preview -> Cache Frames When Idle for best responsiveness of the plugin.
  2. Add effect to your footage. The clip is processed in chunks, so you will always have some slow frames (several seconds per frame), but all subsequent frames render super fast.
  3. Set the "Window Size" parameter to the highest number your GPU allows. This will improve temporal stability.


System Requirements

Windows with NVIDIA GPU >= 16GB Windows with non-NVIDIA GPU >= 8GB Apple Silicon with MacOS Sequoia or newer and >= 32GB RAM Other MacOS
very slow

Documentation


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